Thursday, March 4, 2010

Ch7/videogame

Educators should go pretty far in matching the technology used in instruction and classroom activities to the technology their students use so that they could be on the level as their students of knowing the material.

I believe that the online chat can be a little confusing to students because its a lot that is going on in the chat room far as it getting too busy with others or a break off into another room to converse with others. The instant messaging will be a value in the classroom because students can message other classmates about homework assignments they have missed or message one another back n forth about how to work on homework assignments. I think that it can add to student learning and distract from real instruction. It can add to students learning by helping other fellow classmates with assignments, but it can distract from real instruction by conversating off topic with other classmates.

Yes there are benefits to asynchronous, text-based communication over synchronous, face-to-face communication. Sometimes it can be more convenient for students to do text-based communication cause they might learn better more online than face-to-face situation. Now technology has change an many people do things online than face-to-face.

Yes using podcasts with students really enhance leaning because it can motivate them to become experts in preparation for podcast development. Also it helps by enhancing the connections between students.

To some instinct it does help develop students studying because there are videogames that can impact students leaning ability. The skills students can gain from this is experience, knowledge, and making students become subject matter experts. No I do not. No I wouldn't let my children play videogames every day because I think thats a distraction of getting their work done. Education is very important!!!